Table of Contents: Chess
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Empirical Example I - Chess:
Construction and Solution of Chess problems
  • Chess playing is most complex and demanding
  • Complexity makes the domain particularly interesting for cognitive scientists and psychologists.
  • Construction of chess problems requires a large amount of knowledge and experience.
  • Important book about the psychology of chess playing: De Groot(1965).
  • Conclusion: construction of chess problems, should not attempt to focus on such demanding constellations that in addition to requiring highly evolved skills, are also very time consuming.
We use the classical form of three move problems

Figure 1: A typical three move problem.

The task is to perform the moves to reach a winning position in three moves.
Supposing white starts, the solution is:
1. Be2 h1Q;
2. Bh5+ Qh5:;
3. Ng7+.
  • Experienced chess players can show that for this type of problem there is only one optimal solution.
  • Furthermore, the time needed for handling such a position is expected to be much shorter than for a complex constellation in a real chess game.
  • Basic concept in chess playing: motives: tactical standard situations.
  • In terms of problem solving, motives can be seen as subgoals of a problem's solution.

Figure 2: Positions in which the motive fork occurs.

 

Fork: One piece simultaneously attacks two opposing pieces of higher value.
Solution (The solution provides the sequence of three moves which a chess expert has considered as optimal for reaching a winning position.)
1. Nc7 Rg6/c6;
2. Nd5+ arbitrary (Arbitrary means that this move (in this case Black's move) is not relevant to the solution)
3. Ne7+/Ne5+.
If we take a look at one of the possible final positions ( Black:Kf5, Rc6, ...White:Ne7, ...), we see that White's Knight attacks both Kf5 and Rc6.


Figure 3: Positions in which the motive pin occurs.

Pin: An opposing piece is prevented from moving.
Solution
1. Qf8+ Qe8;
2. Rd1+ Rd7;
3. Be7:+.
Black Bishop cannot move away from e7 because of Bf6+.

Figure 4: Positions in which the motive guidance occurs.

Guidance: An opposing piece is forced to a disadvantageous square.
Solution:
1. Kb6 Ba5+/c5+;
2. Ka6c6 arbitrary;
3. Qb7/c6 mate;
Black's Bishop is forced to a5+/c5+, otherwise 2.Qb7mate.

Figure 5: Positions in which the motive deflection occurs.

Deflection: An opposing piece is forced to leave an important line or square.
Solution:
1. Bc8 Bd5;
2. Bf5: Bb7;
3. Be4.
Black's Bishop is forced to leave e6, otherwise 2.Be6:...


Table 1: Complete List of Chess Problems. Number Type Position Solution Motives


Number Type Position Solution Motives
1 abcd White: Ka7 Qh3 Re5 Nd6 1. Rg5 Qf6 deflection,
Black: Kh8 Qg6 Rg8 Bf7 Ph7 2. Qc3 Qc3: guidance,
3. Nf7 mate pin, fork
2 bcd White: Kh2 Bf3 Nh5 Pg3,g7 1. g8Q+ Kg8: guidance,
Black: Kh7 Qe6 Ph3 2. Bd5 Qd5: pin,
3. Nf6+ fork
3 abc White: Kg1 Qe2 Re1 Bg6,h2 Pf2 1. Qe7:+ Qe7: deflection,
Black: Kf8 Qb7 Rg8 Be7,h3 Pg7,f6 2. Bd6 Qd6: guidance,
3. Re8 mate pin
4 acd White: Kg1 Qc2 Rf2 Bb1 Nf8 Pb2,c6,g2 1. cb: Bb7: deflection,
Black: Kd8 Qg7 Rd6 Be4 Nd3 Pb7,e7 2. Qd3: Rd3: pin,
3. Ne6+ fork
5 abd White: Ka2 Qf4 Be3 Pb2,b3,h3,c7 1. Qb4:+ cb: deflection,
Black: Ka5 Qe7 Nb6 Pa6,b5,c5,b4,h4 2. Bb6:+ Kb6: guidance,
3. c8N+ fork
6 bc White: Kf1 Qa6 Re1 Nh3 Pg2,f2,d4 1. d5 Qd5:
Black: Ke8 Qd6 Rh8 Nc6 Pe6,f7,g7 2. Qa8+ arbitrary guidance,
3. Qc6:+/Qd5:/Qh8: pin
7 ad White: Kd6 Nf5 Pe7 1. Nh6+ Nh6:
Black: Kf7 Ng4 Ph7 2. Ke2 arbitrary deflection,
3. e8Q fork
8 bd White: Kc6 Ba6 Ne6 Pe4 1. Be2 h1Q
Black: Ke8 Pe7,h2 2. Bh5+ Qh5: guidance,
3. Ng7+ fork
9 ac White: Kh2 Bb6 Pf3,g2 1. Bc7 Rg2:+
Black: Kh4 Rc2 Ph7,h5,g5 2. Kg2: arbitrary deflection,
3. Bd8/f2 mate pin
10 cd White: Kf3 Rc6 Ne5 Pg5 1. Rc8+ Kg7
Black: Kg8 Rd4 Be7 Pf4 2. Rc7 Kf8 pin,
3. Ng6+ fork
11 ab White: Kh2 Qd1 Re2 Pd7,f2,h4 1. Re8+ Re8:
Black: Kg8 Qb5 Rd8 Pa4,g7,h7 2. Qd5+ Qd5: deflection,
3. deQ mate guidance
12 d White: Kf2 Ne8,f7 Pd3 1. Nc7 Rg6/c6
Black: Kf4 Re6 Pd4 2. Nd5+ arbitrary
3. Ne7+/Ne5+ fork
13 c White: Kf1 Qh6 Re1 Bf6 1. Qf8+ Qe8
Black: Kd8 Qa4 Rb7 Be7 Pf7 2. Rd1+ Rd7
3. Be7:+ pin
14 b White: Kb5 Qd7 Pa7 1. Kb6 Ba5+/c5+
Black: Ka8 Bb4 Pa2,c2 2. Ka6/c6 arbitrary
3. Qb7/c6 mate guidance
15 a White: Kd8 Bb7 Pc7 1. Bc8 Bd5
Black: Kd6 Be6 Pf5,a6 2. Bf5: Bb7
3. Be4 deflection


Problems by Maiselis and Judowitsch(1966); problem 10 by Geisdorf(1984);
problem12 by Chéron(1960); problem14 by Speckmann(1958).
Maiselis, I.L.Judowitsch, M.M.Chéron, A.Speckmann, W.Geisdorf, H.

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